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Political Campaigner

Actives:

Unskilled Attack (-1 Wanted Level) - Select a node, white or green. Leaves a log.

Receive Bribe - Add one fund to your total funds. This skill will provide class intel to Feds.

Smear Campaign (1 charge, -1 Wanted Level) - Select a target operative and smear their campaign, revealing they are Fed to the operation. This is a lie, gain one fund.

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Hack Target (Moderate, 1 charge) - Select a white node and hack it, dealing 3 HP. Leaves a log.

Follow (1 charge) - Select a target operative and follow them, visiting them and checking if they left their hideout and met anyone. If they were occupied, you'd only know that they could not leave their hideout.

Misdirection (1 charge) - Occupy anyone that visits you directly, blocking any attempts to visit, occupy, and kill directly. Does not save you from Raids, Stings, and other indirect methods of killing this operative.

Interrogate (1 charge) - Select a target operative and find out what they did last night. Visit and occupy them.

Passives:

Greedy - You passively gain one fund every new night. Funds are used as charges of actives.