Hackers want to hack the target node, or kill all Feds and other opposing factions. They have a time limit to complete their objective and are the major faction.
You choose a Hack God in order to control the operation.
Hackers get access to a set of trusted operatives. The Hack God can control those operatives. The rest of the operatives can be any faction and must be deciphered to figure out who is a Hacker and who isn't.
Each Hack God has a set of actions they can do.
Hack Gods can also choose to execute one operative per night.
Hackers do not know the whole node topology. They only know node health.
Hackers must figure out each operative's role using their action space.